
Hey everbody! I’m going to be teaching a zbrush class at Concept Design Academy this coming term. There’s still spots, so you should sign up… like now. There’s only 3 spots left! See! This flyer proves it’s real!
I’m now working at Naughty Dog on Uncharted 3: Drake’s Deception as a Character Artist.
I’ve always been a gamer, so this is something I’ve wanted to try for a while now and So far it’s been awesome and I’m loving it. All of my work from Legacy will start rolling out later this year and in 2012, so I will be posting updates on that whenever it’s released.
Why do you auto-resize all my images so they are giant and blurry? Please Stop.

I started this guy based off of some silhouette’s based off of the guys @ creaturebox and their Palindrone books. I wanted to take some of the shapes from their robots and see if you turned them into an alien or creature if they would translate well.

I really liked how this guy came out, has a lot of personality. I was responsible for doing the head and chest mostly. He was also nominated for “Best Animated Character”.

This was a digital sculpt for “Off the Map” of a 12 foot anaconda. Got to go see and handle a real anaconda for this, which was amazing. Trying to find good techniques to makes scales on a seamless object was a challenge for sure.

This was done for My Chemical Romance’s new album. This was used in a lot of their new music videos and some marketing stuff. It was designed by Gerard Way.

Here’s my Deadpool sculpt from the gameartisans.org Comicon Challenge. Unfortunately, i had an unexpected move during the competition and wasn’t about to finish because i didn’t have my computer for a bit. He will be finished soon-ish!
Check out their classes at http://conceptdesignacad.blogspot.com/
Oh, and take their Zbrush class.



Here’s some stuff from the Zbrush class at Concept Design Academy.
Also, my re-do of an older project.